mirror of https://github.com/cbeuw/Cloak
Lazily allocate stream receiving buffer
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parent
badda76454
commit
4bc80af9a1
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@ -169,7 +169,7 @@ func (sesh *Session) closeStream(s *Stream, active bool) error {
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if atomic.SwapUint32(&s.closed, 1) == 1 {
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return fmt.Errorf("closing stream %v: %w", s.id, errRepeatStreamClosing)
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}
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_ = s.recvBuf.Close() // recvBuf.Close should not return error
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_ = s.getRecvBuf().Close() // recvBuf.Close should not return error
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if active {
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// Notify remote that this stream is closed
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@ -23,8 +23,9 @@ type Stream struct {
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session *Session
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allocIdempot sync.Once
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// a buffer (implemented as an asynchronous buffered pipe) to put data we've received from recvFrame but hasn't
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// been read by the consumer through Read or WriteTo
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// been read by the consumer through Read or WriteTo. Lazily allocated
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recvBuf recvBuffer
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writingM sync.Mutex
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@ -33,11 +34,9 @@ type Stream struct {
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// atomic
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closed uint32
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// lazy allocation for obfsBuf. This is desirable because obfsBuf is only used when data is sent from
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// obfuscation happens in obfsBuf. This buffer is lazily allocated as obfsBuf is only used when data is sent from
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// the stream (through Write or ReadFrom). Some streams never send data so eager allocation will waste
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// memory
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allocIdempot sync.Once
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// obfuscation happens in this buffer
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obfsBuf []byte
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// When we want order guarantee (i.e. session.Unordered is false),
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@ -52,17 +51,9 @@ type Stream struct {
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}
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func makeStream(sesh *Session, id uint32) *Stream {
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var recvBuf recvBuffer
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if sesh.Unordered {
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recvBuf = NewDatagramBufferedPipe()
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} else {
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recvBuf = NewStreamBuffer()
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}
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stream := &Stream{
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id: id,
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session: sesh,
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recvBuf: recvBuf,
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writingFrame: Frame{
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StreamID: id,
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Seq: 0,
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@ -75,9 +66,20 @@ func makeStream(sesh *Session, id uint32) *Stream {
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func (s *Stream) isClosed() bool { return atomic.LoadUint32(&s.closed) == 1 }
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func (s *Stream) getRecvBuf() recvBuffer {
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s.allocIdempot.Do(func() {
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if s.session.Unordered {
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s.recvBuf = NewDatagramBufferedPipe()
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} else {
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s.recvBuf = NewStreamBuffer()
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}
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})
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return s.recvBuf
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}
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// receive a readily deobfuscated Frame so its payload can later be Read
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func (s *Stream) recvFrame(frame Frame) error {
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toBeClosed, err := s.recvBuf.Write(frame)
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toBeClosed, err := s.getRecvBuf().Write(frame)
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if toBeClosed {
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err = s.passiveClose()
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if errors.Is(err, errRepeatStreamClosing) {
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@ -96,7 +98,7 @@ func (s *Stream) Read(buf []byte) (n int, err error) {
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return 0, nil
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}
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n, err = s.recvBuf.Read(buf)
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n, err = s.getRecvBuf().Read(buf)
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log.Tracef("%v read from stream %v with err %v", n, s.id, err)
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if err == io.EOF {
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return n, ErrBrokenStream
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@ -107,7 +109,7 @@ func (s *Stream) Read(buf []byte) (n int, err error) {
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// WriteTo continuously write data Stream has received into the writer w.
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func (s *Stream) WriteTo(w io.Writer) (int64, error) {
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// will keep writing until the underlying buffer is closed
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n, err := s.recvBuf.WriteTo(w)
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n, err := s.getRecvBuf().WriteTo(w)
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log.Tracef("%v read from stream %v with err %v", n, s.id, err)
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if err == io.EOF {
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return n, ErrBrokenStream
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@ -219,8 +221,8 @@ func (s *Stream) Close() error {
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func (s *Stream) LocalAddr() net.Addr { return s.session.addrs.Load().([]net.Addr)[0] }
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func (s *Stream) RemoteAddr() net.Addr { return s.session.addrs.Load().([]net.Addr)[1] }
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func (s *Stream) SetWriteToTimeout(d time.Duration) { s.recvBuf.SetWriteToTimeout(d) }
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func (s *Stream) SetReadDeadline(t time.Time) error { s.recvBuf.SetReadDeadline(t); return nil }
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func (s *Stream) SetWriteToTimeout(d time.Duration) { s.getRecvBuf().SetWriteToTimeout(d) }
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func (s *Stream) SetReadDeadline(t time.Time) error { s.getRecvBuf().SetReadDeadline(t); return nil }
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func (s *Stream) SetReadFromTimeout(d time.Duration) { s.readFromTimeout = d }
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var errNotImplemented = errors.New("Not implemented")
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