mirror of https://github.com/cbeuw/Cloak
Stop using fixedConnMapping
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parent
de4dab6bf3
commit
5988b4337d
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@ -265,6 +265,7 @@ func (sesh *Session) recvDataFromRemote(data []byte) error {
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}
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func (sesh *Session) SetTerminalMsg(msg string) {
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log.Debug("terminal message set to " + msg)
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sesh.terminalMsgSetter.Do(func() {
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sesh.terminalMsg = msg
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})
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@ -2,13 +2,12 @@ package multiplex
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import (
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"errors"
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"math/rand"
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"github.com/cbeuw/Cloak/internal/common"
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log "github.com/sirupsen/logrus"
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"math/rand/v2"
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"net"
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"sync"
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"sync/atomic"
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"time"
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log "github.com/sirupsen/logrus"
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)
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type switchboardStrategy int
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@ -39,19 +38,14 @@ type switchboard struct {
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}
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func makeSwitchboard(sesh *Session) *switchboard {
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var strategy switchboardStrategy
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if sesh.Unordered {
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log.Debug("Connection is unordered")
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strategy = uniformSpread
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} else {
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strategy = fixedConnMapping
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}
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sb := &switchboard{
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session: sesh,
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strategy: strategy,
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strategy: uniformSpread,
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valve: sesh.Valve,
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randPool: sync.Pool{New: func() interface{} {
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return rand.New(rand.NewSource(int64(time.Now().Nanosecond())))
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var state [32]byte
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common.CryptoRandRead(state[:])
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return rand.New(rand.NewChaCha8(state))
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}},
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}
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return sb
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@ -60,8 +54,8 @@ func makeSwitchboard(sesh *Session) *switchboard {
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var errBrokenSwitchboard = errors.New("the switchboard is broken")
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func (sb *switchboard) addConn(conn net.Conn) {
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atomic.AddUint32(&sb.connsCount, 1)
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sb.conns.Store(conn, conn)
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connId := atomic.AddUint32(&sb.connsCount, 1) - 1
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sb.conns.Store(connId, conn)
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go sb.deplex(conn)
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}
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@ -86,6 +80,9 @@ func (sb *switchboard) send(data []byte, assignedConn *net.Conn) (n int, err err
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return n, err
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}
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case fixedConnMapping:
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// FIXME: this strategy has a tendency to cause a TLS conn socket buffer to fill up,
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// which is a problem when multiple streams are mapped to the same conn, resulting
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// in all such streams being blocked.
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conn = *assignedConn
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if conn == nil {
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conn, err = sb.pickRandConn()
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@ -110,7 +107,7 @@ func (sb *switchboard) send(data []byte, assignedConn *net.Conn) (n int, err err
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return n, nil
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}
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// returns a random connId
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// returns a random conn. This function can be called concurrently.
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func (sb *switchboard) pickRandConn() (net.Conn, error) {
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if atomic.LoadUint32(&sb.broken) == 1 {
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return nil, errBrokenSwitchboard
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@ -122,22 +119,15 @@ func (sb *switchboard) pickRandConn() (net.Conn, error) {
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}
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randReader := sb.randPool.Get().(*rand.Rand)
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r := randReader.Intn(int(connsCount))
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connId := randReader.Uint32N(connsCount)
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sb.randPool.Put(randReader)
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var c int
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var ret net.Conn
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sb.conns.Range(func(_, conn interface{}) bool {
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if r == c {
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ret = conn.(net.Conn)
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return false
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ret, ok := sb.conns.Load(connId)
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if !ok {
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log.Errorf("failed to get conn %d", connId)
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return nil, errBrokenSwitchboard
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}
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c++
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return true
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})
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return ret, nil
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return ret.(net.Conn), nil
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}
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// actively triggered by session.Close()
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@ -145,10 +135,10 @@ func (sb *switchboard) closeAll() {
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if !atomic.CompareAndSwapUint32(&sb.broken, 0, 1) {
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return
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}
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atomic.StoreUint32(&sb.connsCount, 0)
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sb.conns.Range(func(_, conn interface{}) bool {
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conn.(net.Conn).Close()
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sb.conns.Delete(conn)
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atomic.AddUint32(&sb.connsCount, ^uint32(0))
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return true
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})
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}
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