package client import ( "encoding/base64" "errors" "fmt" "github.com/cbeuw/Cloak/internal/util" "github.com/gorilla/websocket" "net" "net/http" "net/url" ) type WebSocket struct { Transport } func (*WebSocket) HasRecordLayer() bool { return false } func (*WebSocket) UnitReadFunc() func(net.Conn, []byte) (int, error) { return util.ReadWebSocket } func (WebSocket) PrepareConnection(sta *State, conn net.Conn) (preparedConn net.Conn, sessionKey []byte, err error) { preparedConn = conn u, err := url.Parse("ws://" + sta.RemoteHost + ":" + sta.RemotePort) //TODO IPv6 if err != nil { return preparedConn, nil, fmt.Errorf("failed to parse ws url: %v", err) } hd, sharedSecret := makeHiddenData(sta) header := http.Header{} header.Add("hidden", base64.StdEncoding.EncodeToString(hd.fullRaw)) c, _, err := websocket.NewClient(preparedConn, u, header, 16480, 16480) if err != nil { return preparedConn, nil, fmt.Errorf("failed to handshake: %v", err) } preparedConn = &util.WebSocketConn{Conn: c} buf := make([]byte, 128) n, err := preparedConn.Read(buf) if err != nil { return preparedConn, nil, fmt.Errorf("failed to read reply: %v", err) } if n != 60 { return preparedConn, nil, errors.New("reply must be 60 bytes") } reply := buf[:60] sessionKey, err = util.AESGCMDecrypt(reply[:12], sharedSecret, reply[12:]) return }